After Apple’s online keynote at WWDC 2021, the company started uploading various developer videos and labs for everyone to see, and considering that we had already unveiled Divinity Original Sin 2 for iPad at WWDC, I was excited to see what this year’s game-related videos would have. Apple’s video “Tap into virtual and physical game controllers” by Nat Brown (Game Technologies Engineering at Apple) was excellent to watch. Nat goes into detail on how developers can customize their interfaces to match the icons on each controller, and how adding controller support in general helps. The highlights for me in this video are towards the end where he mentions a new recording feature in iOS 15 and then how developers can use the adaptive triggers on Sony’s DualSense controller. Additionally, I hope more developers are trying to support both the Xbox and PlayStation button prompts since I have controllers from both platforms. This is also addressed in the video that is worth playing with a controller on iOS and iPadOS.
The new recording feature is that iOS 15 players can customize how the share or create button on newer controllers (and I assume the DualShock 4 controller) will work to record the last 15 seconds of gameplay rather than them to be used only to start screen recording. This is a great change as it allows you to capture gameplay moments that just happened on the fly. Currently, iOS 14.5 only allows you to take a screenshot or start and stop screen recording. Having something like this in iOS 15 is great for capturing hilarious moments instead of starting a recording and then trying to do something. That being said, the end of the WWDC video linked above also includes how developers can use DualSense’s adaptive triggers in games. Aside from those two things, Nat also talked about Apple looking for controller support on Highlight games and how customers love controller support.